![]() I’ll take a recent example - Final Fantasy VII Remake which I played in 2020. In a sense, in this regard, WoW is not that much different than a console RPG. ![]() ![]() But those are opportunities for learning and improvement and can be overcome eventually with relatively little “homework” on the part of the player. Now that doesn’t mean there won’t be mistakes, failures, and deaths. Note that I said up to a certain point - pretty much anything in the open world except world bosses, and all normal and heroic dungeons are, to be honest, easy, as are lower levels of Torghast. ![]() Up to a certain level, all content in Shadowlands is relatively easy and can be soloed or easily pugged. While I understand the point I have to disagree. I understand the point that the OP was trying to make way back at the start of this thread, or at least I think I do, that new players should have in-game feedback to help them improve.
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